When you
turn up at larp, reenactment or any hobby, the one thing you don't
want to do is look a complete beginner and an idiot. Basic tool use is often
the stumbling block.
No tool
has more BS attached to it than the sword. There are thousands of
different sword use manuals online. To be brutally efficient, a
sword is a tool that works by the principals of the lever.
Have you
done this? You need you, a (wooden, tube style will crumble) broom
or similar and a small child. Adult grabs (brush end) broom in 2
hands with determination not to let it move. Child puts single
finger on tip of broom and moves it with ease while adult struggles
and broom creaks.
This is
my attempt to put several decades of edged weapon training and use
into a basic guide. All this ended just as the European Martial Arts
movement started to gain pace, so its all old school hands on
experience. There are posh names for moves, but I never learned them. I started out in the 1970's. There were 2 schools of
reenactment, both originating from WW2 – no-one's ever proved it,
but I'm sure ex soldiers needing the environment to work out their
PTS had a LOT to do with it. You had the toffs playing civil war,
pedantic history teachers with pikes. Then you had us, working class
persons who took to sword & armour manufacture & use like the
proverbial. Our societies had a biker mentality that seems to have
disappeared along with the rise of English Heritage & living
history (hawk, spit) Let me give you an example. Like the Foreign
Legion, there were no rules about not drinking. But- if one of the
leaders thought you were drunk, you got the flat of a sword hard in
the stomach. If you proved sober, an apology would be given.
Different
swords are designed for different jobs.
Long thin
swords are designed for both thrusting and slashing. Triangular
swords are thrusting weapons, both using the first hand breadth of
the blade to do the damage. In both reenactment and larp thrusting
is a big no-no. We got round this by passing the point past the
opponent then bringing the blade onto the target. Practice, you'll
find the grip helps deliver a firm but gentle blow. These are
precision instruments where you probe for the gap in your opponents
defence and armour.
Curved
swords such as katanas, scimitars. Plus point heavy slashing weapons
such as falchions and cutlasses are designed to keep swinging. These
and shorter swords used in conjunction with a shield or buckler are
often held in a firm grip as are tool-like weapons such as axes and
hammers.
One
handed heavier swords are designed for close in fighting with or
without a shield.
Nothing
gets my wosname than the Katana. This weapon is the correct size
when the tip of the scabbard is just above the ankle. You see adult
Europeans carrying those sized for a 12 year old. Then you see same
being used 2 handed. It's a 1 handed weapon, the extra long handle
makes up for the lack of pommel.
Note on
armour or thick padding. It's possible for your opponent not to feel
your hit, but if you hold it and apply pressure until they react.
Hold a book to your arm and get someone to hit it.
Taking
time to develop your style to reflect the use of the weapon is
very satisfying and is usually appreciated. Think of your swords as
shoes. You (could) have different ones for different uses and
occasions. Nothing makes many opponents bottle out than switching
styles, and/or hand mid fight.
You
have a sword. Fantastic, now lets get used to it. Balance.
Each sword has a point of balance. This becomes more important as
you learn to control your sword. This is the point at which your
sword would bend if it was a limb. Think of your back, for some
reason it bends in one spot. The swords reaction to parrying is
different above & below this point. My preference is 2” below
the guard for a 1 hander and a hands breadth for a 2 hander. You'll
notice an experienced person holding a new sword out test its balance
& tapping leg to gauge the length.
Hit
things. Poke things. Pet dogs, cats and children are very useful
for this. I used (metal) to move paperbacks from one pile to
another. A dog will make a game out of running close to you without
getting hit on the bum. Careful, we had 2 dogs- the labrador was
happy to bite, pick up the sword. You can imagine my mum's reaction
to a dog carrying a bastard sword through the house. Yes, she (dog) could
get through door frames. With a larp sword a hanging curtain tied
into a roll is useful. This gets you used to the length and balance.
Getting
to grips. Make your dominant hand like a lego hand. Look at it.
This is slot “A” into which you slot sword tab “B”. Gently
grip using ONLY first finger & thumb. Leave the rest of the hand
open.
Start
hitting things again. Yes you can do this with anything up to a
double hander. The chap from Sussex who made the original
Schwarzenegger Conan sword first made it properly in steel. He'd
bring it to shows and I tried it. Yes, it was heavy but well
balanced and I could swing it safely using the above grip. Stop if
you start to get self molesters hand ache.
Got it?
Good. Keep practising. Now, elbow in tight, sword straight up.
Close your fingers. Look at the movement you get. This is how you
deliver a soft blow. You guessed it, keep hitting things. If your
kids start complaining, get them a sword. Character building.
There
is one other. Hold the grip as you would a screwdriver. End bit
now guards your wrist and the weapon is now an extension of the arm.
If you move the grip down so the weapon is held firmly against the
forearm. This is a good grip if using a weapon for parrying. This
is very good at denying polearms in the lower register. You parry
the polearm, preferably behind the head. Keep it in contact while
stepping in. You're now past the pointy bit and can hit the carrier.
If faced by multiple, you need to try and use the first polearm to
entangle and block the other(s). I found this when my wife
commissioned an excellent replica of a 11c sword. The grip was so
small- and I have relatively small hands. But, if I held it so that
the pommel fitted the inside of my wrist it was a perfect fit.
Double
hander or bastard sword. Basic dominant hand is the same, but
now you need to use your other hand. One hand provides the power,
the other the control. First, try the “hard” grip. 2 hands
grasping the grip as you would a cricket bat. This is ideal if you
want to hit something, or someone, very hard. Practice both. Try
both hands, if you can use both as a dominant hand, you're laughing.
Before
you start, keep this in the back of your mind:
keeping
your elbows tucked in protects your armpits and chest
guard and
grip are there to protect your face
length of
the sword is to protect your inner legs and groin, walking requires
practice. Getting a kid to throw balls, cabbages, cats or small dogs
at you is good training.
Now is
the real lever part. The grip concentrates the control to the
crossguard, it's the fulcrum. You need to keep the distance betwix
your hands as long as possible for the maximum control. Using the
same grip on the pommel so that it sits into the palm of your hand.
Try it.
If you
have a bastard or very well balanced double, try just using your
thumb (my Dad drove milk tankers before power steering, he drove the
family car with only his thumb on the wheel) Amazing the amount of
movement you can get with just your thumb. You know – keep
hitting.
Making
a hit.
Courtesy.
A sword should never be pointed directly at your opponent.
If you or your opponent are pushed, trip or lurch forward the weapon
must not be able to cause injury. You can open your hand or even
drop your weapon to keep everyone safe. Accidents happen, so good
practice is never wasted.
Hopefully
you are now confident to face and hit your opponent.
Parry
edge to edge with a sword. Try to parry with the back with a one
edged weapon and with a reinforced bit with a wooden hafted weapon.
If you can parry a sword with an axe blade – you're a natural, keep
going!
Being
parried. Annoyingly your opponent will not stand still to be
hit. This is, of course, unfair and not playing cricket. What is
worst, they don't politely wait until you kill one opponent before
attacking you! Unfortunately this bit needs more than your dog
carrying a stick, cat suspended by tail* or child with own weapon.
*you could try several tied to different heights from a tree, get them swinging.
The
5's. This is an old, old method. Think of Da Vinci's famous
drawing (it was on every note book in skool) demonstrating that man
is the measure of all things. The body is an X with an extra
downward strike to the head making the 5th. Just because
you're not supposed to be hit there, or receive a thrust from a sword
should not stop you practising that defence.
The
angles of the X are the main angles of attack and defence. Rules
differ, but as a good rule of thumb is that if there's an area you
don't like to be hit, do not hit others. This may differ in your
opposite sex. Please use common sense and fight WITH your opponent,
not AGAINST.
Having
said that, there are several situations such as fighting multiple
opponents, close or slippery ground that multiply accidents. We did
one show in Fort Widley where it was dark, slippery and we were
greatly outnumbered. We were both using polearms. Fay's was hit
hard at the top, the other end was propelled into the naughty bits of
the lad in front of her. I got clobbered 3 times on the head, one
time knocking my glasses of. Always have a spare pair and wear old
ones in combat if at all.
We all
have a weak quarter that is the hardest/slowest to defend. Your
choice of weapon(s) should reflect this:
If you
use a shield the area below the reach of the shield is always
vulnerable.
Shields
also shield your opponent.
Shields
can block line of site.
Many
larpers fight with short weapons relying in getting in close to make
multiple hits. This can be difficult at first as it puts you on the
defensive and getting to absorb these initial contacts is a
worthwhile skill. In reenactment you had (have?) the (usually) young
lady with a long, thin, fast polearm & dagger relying on speed
and maneuverability plus a willingness to hit you anywhere.
Dry
stick parry. That sounds silly, I've no idea where that phrase
originated but you'll feel what it means. When you parry you tend to
do so with a right angle, so the weapons look like +.
Nothing wrong with that, you're not being hit is good. But- where
do you go from there?
What to
do next is cultural. If you're in a shield wall you have to stay in
line and hit anything that presents itself. So your response is to
dress to your comrades.
Eastern
culture emphasises the repetition of a series of moves, with parrying
seemingly accidental and continued repetition is the correct
response.
Western
culture teaches that every thrust & parry is accompanied by a
step forward. The aim is to push through your opponent.
As you
progress & gain in confidence you'll come up against different
weapons and varying levels of skill. Gain experience & analyse
your fights. What could you have done better?
Well, now
you've got used to your weapon, had some experience. Don't get put
off by losing. Losing teaches you faster than winning. Thank your
opponent and don't be afraid to ask for pointers. Be courteous.
It's a game.
Now lets
move on. You're used to your weapon being hit? The feel of
different hits?
Remind
yourself of the balance point. Remember I said that is where the
sword wants to bend?
Angles.
If you use a shallow angle so you have more edge in contact than your
opponent. You now have more control.
Now take
that close, on, or pass that magical point. You can now roll your
blade in contact, keep a firm contact, and keep the opponents blade
going in the direction it was already going.
IT
IS ALWAYS EASIER TO MAKE SOMETHING GO
IN
THE DIRECTION IT IS ALWAYS GOING.
So with
the weapon out of the way you (usually) have 3 quarters available to
hit.
Everything
else comes with practice and hands on experience. Go out there and
enjoy. There are no super weapons. A weapon is a tool that is used
either rightly or wrongly for purpose.
There are highly skilled and
/or sneaky individuals that you should pit yourself against at every opportunity.
There are also utter prats who see a sword
as “power” by hitting everything as hard and as often as
possible. Avoid.
Have a laugh, have fun!